With almost half a year since the last stable version, the list of fixes is very long indeed. So, what’s new? Enough bug fixes to fix… a lot of things Stable releases should come in a more timely manner from now on. The remaining issues weren’t critical though, and I decided to push the release now, rather than leave the OSX users hanging. Why almost? Apple forced my hand and made me release early by breaking secure connections on OSX. This one includes plenty of behind the scenes fixes and also some UI and usability improvements. I'm really not any good with code and I didn't see any other issue on here that was similar so I'd much appreciate some help.After about half a year, a new stable release is (almost) ready. n( Thread.java:835) : Game ended with bad state (exit code 1): Ignoring visibility rule and showing launcher due to a game crash: Deleting /Users/jacobleitza/Twitch/Minecraft/Install/versions/forge-31.1.30/forge-31.1.30-natives-6446516431538 Report this to http: // please!java.io.FileNotFoundException: File '/Users/jacobleitza/Twitch/Minecraft/Install/assets/indexes/1.15.json' does not exist at .FileUtils.openInputStream(FileUtils.java:299) ~ at .FileUtils.readFileToString(FileUtils.java:1711) ~ at .cleanupOrphanedAssets(Launcher.java:298) ~ at .performCleanups(Launcher.java:540) ~ at .MinecraftGameRunner.launchGame(MinecraftGameRunner.java:209) ~ at .(AbstractGameRunner.java:186) at .(DownloadJob.java:122) at .$000(DownloadJob.java:12) at .download.DownloadJob$1.run(DownloadJob.java:86) at java.base/$RunnableAdapter.call(Executors.java:515) at java.base/.run(FutureTask.java:264) at java.base/.runWorker(ThreadPoolExecutor.java:1128) at java.base/$n(ThreadPoolExecutor.java:628) at java.base/java.lang. : Looking for orphaned versions to clean up.: Fatal error launching game.
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